[3dex] How to Make a Stylized Outdoor Environment from Start to Finish

  • Автор темы vagak38396
  • 172
  • Обновлено
  • 20, Mar 2020
  • #1
3dex How to Make a Stylized Outdoor Environment from Start to Finish



ЯЗЫК - АНГЛИЙСКИЙ
СУБТИТРЫ - НЕТ

You get:
A Complete Course that teaches how to easily create a simple Stylized Outdoor Environment from start to finish. Fully Narrated Step by step instructions on how to model, sculpt, texture, and put everything together into a scene with Unreal Engine 4.
Details: _Over 20 Instructional Videos on how to model, texture, and set everything up in Unreal Engine 4 _Access to all the models(in .fbx format) plus all textures(in .tga format) used during the course. _Unreal Engine 4 project with all corresponding files. _Lighting video Tutorial with step by step narrated instructions on how to light this scene with Unreal Engine plus general lighting tips.
Covered Topics: _Model and UV using the latest version of Autodesk Maya. _Sculpting using the latest version of Zbrush. _Texturing with Substance Painter. _Creating Procedural Materials using Substance Designer. _Exporting and Importing Models and Textures to Unreal Engine 4. _Creating Materials and Blueprints with UE4. _How to Make Terrain with Blend Materials . _How to Make Simple Flowing Water in UE4. _How to Make and Add Wind Movement to Foliage/Grass in UE4. _Preparing Models for Baked Lighting in UE4. _Lighting the Final Level and Taking Screenshots.
+Bonus: _Videos Covering the Basics on how to use Autodesk Maya, Zbrush , Substance Painter, Substance Designer, and Unreal Engine 4. _A step by step narrated video tutorial on How to Create a Stylized Smart Material within Substance Painter to aid you in the texturing process. _Stylized Smart Material. _Custom Zbrush Brushes.
Learning Outcomes: _Ability to apply the techniques and workflows used in this course to create and put together any type of outdoor environment within Unreal Engine 4. _Able to create simple procedural materials using Substance Designer. _Properly prepare models for a game engine. _Be able to apply simple lighting to an Unreal Engine level.
Подробнее:
https://gumroad.com/l/OutdoorCourse


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