- 19, Jan 2020
- #1
Jimmy Alamparambil, Matt Larson, Jonathan Ogle-Barrington
Unity AR & VR by Tutorials 2019
Описание:
Отличные уроки по дополненной и виртуальной реальности на Unity
Материал на английском,но каждый шаг иллюстрируется картинкой.Легко изучить даже тем,кто не шпрехен и не спикен.Гугл переводчик+смекалка=профит!
Оглавление
What You Need
Book Source Code & Forums
Section I: Introduction to VR
Chapter 1: New Realities
Chapter 2: Platforms & Experiences
Section II: Beginning VR
Chapter 3: VRTK Setup
Chapter 4: VR Movement
Chapter 5: VR Interactions
Chapter 6: VR User Interface
Chapter 7: Optimization & Motion Sickness
Section III: Advanced VR
Chapter 8: Advanced VR Interactions
Chapter 9: Advanced VR Movement
Chapter 10: Advanced VR User Interfaces
Chapter 11: VR in Interactive Media
Section IV: Introduction to AR
Chapter 12: Augmented Reality
Chapter 13: Augmented Reality Platforms
Section V: ARKit & ARCore Basics
Chapter 14: Platform Setup
Chapter 15: Adding Virtual Objects
Chapter 16: User Interface & Interactions
Chapter 17: Anchors & Planes in AR
Section VI: ARKit & ARCore Advanced
Chapter 18: Physics & Rendering
Chapter 19: Scaled & Transformed Content
Chapter 20: Multiplayer AR
Section VII: HoloLens
Chapter 21: Deploying Your First HoloLens Project
Chapter 22: Navigating Around HoloLens Spatial Maps
Chapter 23: Persisting Real-World Locations on the HoloLens
Chapter 24: Mixing Media
Conclusion
Appendix A: VR Glossary
Appendix B: AR Glossary
Подробнее:
Скачать: Скрытая информация :: Авторизуйтесь для просмотра »
Описание:
Отличные уроки по дополненной и виртуальной реальности на Unity
Материал на английском,но каждый шаг иллюстрируется картинкой.Легко изучить даже тем,кто не шпрехен и не спикен.Гугл переводчик+смекалка=профит!
Оглавление
What You Need
Book Source Code & Forums
Section I: Introduction to VR
Chapter 1: New Realities
Chapter 2: Platforms & Experiences
Section II: Beginning VR
Chapter 3: VRTK Setup
Chapter 4: VR Movement
Chapter 5: VR Interactions
Chapter 6: VR User Interface
Chapter 7: Optimization & Motion Sickness
Section III: Advanced VR
Chapter 8: Advanced VR Interactions
Chapter 9: Advanced VR Movement
Chapter 10: Advanced VR User Interfaces
Chapter 11: VR in Interactive Media
Section IV: Introduction to AR
Chapter 12: Augmented Reality
Chapter 13: Augmented Reality Platforms
Section V: ARKit & ARCore Basics
Chapter 14: Platform Setup
Chapter 15: Adding Virtual Objects
Chapter 16: User Interface & Interactions
Chapter 17: Anchors & Planes in AR
Section VI: ARKit & ARCore Advanced
Chapter 18: Physics & Rendering
Chapter 19: Scaled & Transformed Content
Chapter 20: Multiplayer AR
Section VII: HoloLens
Chapter 21: Deploying Your First HoloLens Project
Chapter 22: Navigating Around HoloLens Spatial Maps
Chapter 23: Persisting Real-World Locations on the HoloLens
Chapter 24: Mixing Media
Conclusion
Appendix A: VR Glossary
Appendix B: AR Glossary
Подробнее:
https://store.raywenderlich.com/products/unity-ar-and-vr-by-tutorials
Скачать: Скрытая информация :: Авторизуйтесь для просмотра »