Travelers from three different times and worlds must work together to rescue the Caradoc's Speaking Stone, which is determined to be important to both the Known World and its legendary Land of Lyonee.
In the vast oceanic distance, they find themselves docking at the city center of Atalla , where they expand their vocabulary skills in Akkadian. This journey concludes with the expedition team finding themselves halfway up to land's next destination, with mazes of small islands that house fierce witches and a domain ruled by homicidal monarchs.
Along the trip, they embrace bizarre natural phenomena and witness savage encounters. However, their journey is not as straightforward as they expected, and they become chased by entrenched sorceress and militaristic enemies. Could this remarkable stone be a catalyst to ending their physical and mental destabilizations?
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